mirror of
https://github.com/nomi-san/parsec-vdd.git
synced 2026-08-07 13:50:45 +00:00
remove some stuff
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@@ -9,8 +9,6 @@ namespace ParsecVDisplay
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{
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internal static class CLI
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{
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static StreamWriter _stdOutWriter;
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public static int Execute(string[] args)
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{
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AttachConsole(-1);
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@@ -36,19 +36,19 @@
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<!--Dialog messages-->
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<system:String x:Key="t_msg_up_to_date">您的应用程序版本已经是最新的。</system:String>
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<system:String x:Key="t_msg_update_available">有新的更新可用 — v{0} 。\n为了保持您的最佳体验,请立即更新。"</system:String>
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<system:String x:Key="t_msg_update_available">有新的更新可用 — v{0}。\n为了保持您的最佳体验,请立即更新。"</system:String>
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<system:String x:Key="t_msg_custom_access_denied">无法应用自定义分辨率,访问被拒绝!</system:String>
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<system:String x:Key="t_msg_custom_invalid_slot">插槽 #{0} 中的值无效。</system:String>
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<system:String x:Key="t_msg_exceeded_display_limit">到达最大虚拟显示器限额,无法添加更多的虚拟显示器。 ({0}).</system:String>
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<system:String x:Key="t_msg_exceeded_display_limit">到达最大虚拟显示器限额,无法添加更多的虚拟显示器 ({0})。</system:String>
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<system:String x:Key="t_msg_prompt_leave_all">即将删除全部的虚拟显示器。\n您是否仍然要退出?</system:String>
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<system:String x:Key="t_msg_driver_status">驱动状态</system:String>
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<system:String x:Key="t_msg_must_restart_pc">你需要重新启动计算机才能使驱动程序正常工作</system:String>
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<system:String x:Key="t_msg_driver_is_disabled">{0} 已禁用,请在设备管理器中启用它。</system:String>
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<system:String x:Key="t_msg_please_install_driver">请先安装驱动程序。</system:String>
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<system:String x:Key="t_msg_driver_status_not_ok">驱动程序不正常,请重新检查。当前状态: {0}.</system:String>
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<system:String x:Key="t_msg_driver_status_not_ok">驱动程序不正常,请重新检查。当前状态: {0}。</system:String>
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<system:String x:Key="t_msg_failed_to_obtain_handle">无法获取设备句柄,请重新检查驱动程序安装。</system:String>
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</ResourceDictionary>
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+6
-13
@@ -13,9 +13,7 @@ namespace ParsecVDisplay
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static IWin32Window Owner => new Helper.ArbitraryWindow(MainWindow.Handle);
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NotifyIcon TrayIcon;
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static System.Windows.Controls.ContextMenu Menu;
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Thread AppThread;
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Thread GuiThread;
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ToolStripMenuItem MI_Language;
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@@ -45,10 +43,10 @@ namespace ParsecVDisplay
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{
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Instance = this;
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AppThread = new Thread(App.Main);
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AppThread.IsBackground = true;
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AppThread.SetApartmentState(ApartmentState.STA);
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AppThread.Start();
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GuiThread = new Thread(App.Main);
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GuiThread.IsBackground = true;
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GuiThread.SetApartmentState(ApartmentState.STA);
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GuiThread.Start();
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var appName = $"{Program.AppName} v{Program.AppVersion}";
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var appIcon = Icon.ExtractAssociatedIcon(Application.ExecutablePath);
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@@ -117,11 +115,6 @@ namespace ParsecVDisplay
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});
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}
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void VddTimer_Tick(object sender, EventArgs e)
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{
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ParsecVDD.Ping();
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}
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void RestoreDisplays()
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{
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ParsecVDD.Ping();
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@@ -297,7 +290,7 @@ namespace ParsecVDisplay
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}
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App.Current?.Dispatcher.Invoke(App.Current.Shutdown);
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AppThread.Join();
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GuiThread.Join();
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TrayIcon.Visible = false;
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Application.Exit();
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