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## About
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This project introduces a standalone solution for creating a virtual display with Parsec VDD, without relying on the Parsec app.
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This project introduces a standalone solution for creating a virtual display by using [Parsec VDD](https://support.parsec.app/hc/en-us/articles/4422939339789-Overview-Prerequisites-and-Installation), without relying on the [Parsec app](https://parsec.app/).
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> "**Parsec VDD** (Virtual Display Driver) is a perfect software driver developed by Parsec. It utilizes the [Idd/cx API](https://learn.microsoft.com/en-us/windows-hardware/drivers/display/indirect-display-driver-model-overview) (Indirect Display Driver) to create a virtual display on a computer. This virtual display is particularly useful in situations where a physical monitor may not be available or when additional screens are desired.
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> One of the notable features of Parsec VDD is its support for a wide range of [resolutions and refresh rates](#supported-resolutions), including up to 240 Hz. This makes it well-suited for gaming, as it can provide a high-quality visual experience. It enables users to simulate the presence of additional screens or work without a physical monitor, enhancing flexibility and customization in display management."
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How does it compare to other IDDs? There are many open source repos, but you could not get signed drivers and perfect gaming solution.
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How does it compare to other IDDs?
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- https://github.com/fufesou/RustDeskIddDriver
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- https://github.com/douglascgh/IndirectDisplay
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- https://github.com/MolotovCherry/virtual-display-rs
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There was an [usbmmidd_v2](https://www.amyuni.com/forum/viewtopic.php?t=3030), but it seems useful for a simple virtual display with limited resolutions and refresh rates.
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- There was an [usbmmidd_v2](https://www.amyuni.com/forum/viewtopic.php?t=3030), but it's built for a simple virtual display with limited resolutions and refresh rates.
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- There are many open source repos, but you could not get signed drivers and perfect gaming solution.
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- https://github.com/roshkins/IddSampleDriver
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- https://github.com/fufesou/RustDeskIddDriver
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- https://github.com/douglascgh/IndirectDisplay
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- https://github.com/MolotovCherry/virtual-display-rs
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If you need an application, check out this repo: https://github.com/KtzeAbyss/Easy-Virtual-Display
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@@ -29,13 +30,14 @@ If you need an application, check out this repo: https://github.com/KtzeAbyss/Ea
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## Getting started
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Download and install **Parsec Virtual Display Driver**, there are two versions, just pick one:
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- [ParsecVDD v0.38](https://builds.parsec.app/vdd/parsec-vdd-0.38.0.0.exe) (preferred)
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- [ParsecVDD v0.41](https://builds.parsec.app/vdd/parsec-vdd-0.41.0.0.exe)
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Download and install **Parsec Virtual Display Driver**, just pick one:
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- [parsec-vdd-v0.37](https://builds.parsec.app/vdd/parsec-vdd-0.37.0.0.exe)
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- [parsec-vdd-v0.38](https://builds.parsec.app/vdd/parsec-vdd-0.38.0.0.exe) (recommended)
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- [parsec-vdd-v0.41](https://builds.parsec.app/vdd/parsec-vdd-0.41.0.0.exe)
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<br>
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Use this GUID interface to get the device handle.
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Use this GUID interface to obtain the device handle.
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```cpp
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const GUID PARSEC_VDD_DEVINTERFACE = \
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{ 0x00b41627, 0x04c4, 0x429e, { 0xa2, 0x6e, 0x02, 0x65, 0xcf, 0x50, 0xc8, 0xfa } };
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}
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```
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And here is pseudo code to interface with the VDD:
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And here is the pseudo-code for the VDD manipulation:
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```cpp
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void VddThread(HANDLE vdd, bool &running) {
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