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parsec-vdd/README.md
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2022-11-05 10:46:40 +07:00

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<img align="left" src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSxBsVvpMSFpgenJxcoNf9IYCxhAL9EbkFPYMsJV3BMoHFfLKE9ZBJiZDHtcTACUyr2PsA&usqp=CAU" width="240px">
# parsec-vdd
Standalone **ParsecVDD**, create virtual display without Parsec, upto **4K 2160p@240hz**.<br>
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Notice: this is an exploit, tools used: IDA Pro and API Monitor v2.
## Getting started
Download and install ParsecVDD:
- https://builds.parsec.app/vdd/parsec-vdd-0.38.0.0.exe
Use this interface GUID to get device handle.
```cpp
const GUID PARSEC_VDD_DEVINTERFACE = \
{ 0x00b41627, 0x04c4, 0x429e, { 0xa2, 0x6e, 0x02, 0x65, 0xcf, 0x50, 0xc8, 0xfa } };
HANDLE device = OpenDeviceHandle(PARSEC_VDD_DEVINTERFACE);
```
- Try this function to create `OpenDeviceHandle(GUID)`: https://github.com/fufesou/RustDeskIddDriver/blob/fc152f4282cc167b0bb32aa12c97c90788f32c3d/RustDeskIddApp/IddController.c#L722
- Or hard code 😀 with this file path `\\?\root#display#%(DISPLAY_INDEX)#{00b41627-04c4-429e-a26e-0265cf50c8fa}`
Let's create a virtual monitor.
```cpp
void CreateMonitor(HANDLE device) {
uint8_t InBuffer[32]{};
int OutBuffer;
DWORD NumberOfBytesTransferred = 0;
OVERLAPPED Overlapped{};
Overlapped.hEvent = CreateEventW(0, 0, 0, 0);
DeviceIoControl(device, 0x22E004, InBuffer, sizeof(InBuffer), &OutBuffer, sizeof(OutBuffer), 0, &Overlapped);
GetOverlappedResult(device, &Overlapped, &NumberOfBytesTransferred, 1);
if (Overlapped.hEvent) CloseHandle(Overlapped.hEvent);
}
```
Call this update function to keep up the refresh rate.
```cpp
void UpdateMonitor() {
uint8_t InBuffer[32];
DWORD NumberOfBytesTransferred = 0;
OVERLAPPED Overlapped{};
Overlapped.hEvent = CreateEventW(0, 0, 0, 0);
DeviceIoControl(device, 0x0022A00, InBuffer, sizeof(InBuffer), 0, 0, 0, &Overlapped);
GetOverlappedResult(device, &Overlapped, &NumberOfBytesTransferred, 1);
if (Overlapped.hEvent) CloseHandle(Overlapped.hEvent);
}
long ticks = getTick(); // milliseconds
while (!done) {
Sleep(64);
if (getTick() - ticks > 200) {
UpdateMonitor();
ticks = getTicks();
}
}
```
Finally, close the device handle to destroy monitor:
```cpp
CloseHandle(device);
```
## Supported resolutions
|Resolution | Name | Notes
|-|-|-
|4096 x 2160| DCI 4K | some GPUs may not support, e.g GTX 1650
|3840 x 2160| 4K UHD
|3840 x 1600| UltraWide 24:10
|3840 x 1080| UltraWide 32:9
|3440 x 1440|
|3240 x 2160|
|3200 x 1800| 3K 16:9
|3000 x 2000|
|2880 x 1800| 2.8K 16:10
|2880 x 1620| 2.8K 16:9
|2736 x 1824|
|2560 x 1600| 2K 16:10
|2560 x 1440| 2K 16:9
|2560 x 1080| UltraWide 21:9
|2496 x 1664|
|2256 x 1504|
|2048 x 1152|
|1920 x 1200| FHD 16:10
|1920 x 1080| FHD 16:9
|1800 x 1200| FHD 3:2
|1680 x 1050| HD+ 16:10
|1600 x 1200| HD+ 4:3
|1600 x 900| HD+ 16:9
|1440 x 900| HD 16:10
|1366 x 768|
|1280 x 800| HD 16:10
|1280 x 720| HD 16:9
## ParsecVDD
Name: **Parsec Virtual Display Adapter**<br>
Hardware ID: `Root\Parsec\VDA`<br>
Adapter GUID: `{00b41627-04c4-429e-a26e-0265cf50c8fa}`<br>
EDID:
```
00 FF FF FF FF FF FF 00 42 63 D0 CD ED 5F 84 00
11 1E 01 04 A5 35 1E 78 3B 57 E0 A5 54 4F 9D 26
12 50 54 27 CF 00 71 4F 81 80 81 40 81 C0 81 00
95 00 B3 00 01 01 86 6F 80 A0 70 38 40 40 30 20
35 00 E0 0E 11 00 00 1A 00 00 00 FD 00 30 A5 C1
C1 29 01 0A 20 20 20 20 20 20 00 00 00 FC 00 50
61 72 73 65 63 56 44 41 0A 20 20 20 00 00 00 10
00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 C6
02 03 10 00 4B 90 05 04 03 02 01 11 12 13 14 1F
8A 4D 80 A0 70 38 2C 40 30 20 35 00 E0 0E 11 00
00 1A FE 5B 80 A0 70 38 35 40 30 20 35 00 E0 0E
11 00 00 1A FC 7E 80 88 70 38 12 40 18 20 35 00
E0 0E 11 00 00 1E A4 9C 80 A0 70 38 59 40 30 20
35 00 E0 0E 11 00 00 1A 02 3A 80 18 71 38 2D 40
58 2C 45 00 E0 0E 11 00 00 1E 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A6
```
Visit http://www.edidreader.com/ to check online or use [AW EDID Editor](https://www.analogway.com/apac/products/software-tools/aw-edid-editor/)